Unupgraded starting stats and art of the base form of ジム・カスタム, compiled by this site. Where a title has several data entries with the same name, the allied entry is used in 2nd Alpha and 3rd Alpha and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.
Sources checked 2026-10-12A comparison table of the unupgraded starting stats of the base form and the art of ジム・カスタム, compiled by this site title by title across Super Robot Wars. Its source work is "Mobile Suit Gundam 0083: Stardust Memory"; the tables list 8 titles, from Super Robot Wars Alpha to Super Robot Wars A Portable. Because the stat system changes from one group of titles to the next, the stat tables are divided into two groups. ジム・カスタム appears in 8 titles in all, and every one of them has its stats in the tables.
Appearances
All 8 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.
"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.
| Title | map icon | full-body art |
|---|---|---|
| Super Robot Wars Alpha 2000.05.25 · PS View stats |
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| Super Robot Wars Alpha Gaiden 2001.03.29 · PS View stats |
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| Super Robot Wars Alpha for Dreamcast 2001.08.30 · DC View stats |
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| Super Robot Wars A 2001.09.21 · GBA View stats |
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| Super Robot Wars Impact 2002.03.28 · PS2 View stats |
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| 2nd Super Robot Wars Alpha 2003.03.27 · PS2 View stats |
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| 3rd Super Robot Wars Alpha: To the End of the Galaxy 2005.07.28 · PS2 View stats |
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| Super Robot Wars A Portable 2008.06.19 · PSP View stats |
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Role by title
| Title | Role |
|---|---|
| Super Robot Wars Alpha | Ally |
| Super Robot Wars Alpha Gaiden | Ally |
| Super Robot Wars Alpha for Dreamcast | Ally |
| Super Robot Wars A | Ally |
| 2nd Super Robot Wars Alpha | Ally |
| 3rd Super Robot Wars Alpha: To the End of the Galaxy | Ally |
Map icons over time
Map icons in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".
| Images | Title (release year) |
|---|---|
| Alpha · Alpha Gaiden (2000–01) · Impact · 2nd Alpha · 3rd Alpha (2002–05) · nearly the same image (small differences such as colour) | |
| A (2001) | |
| A Portable (2008) |
Full-body art over time
Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".
| Images | Title (release year) |
|---|---|
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α (2000) |
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Alpha Gaiden (2001) · Impact (2002) · nearly the same image (small differences such as colour) |
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α DC (2001) |
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A (2001) |
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2nd Alpha · 3rd Alpha (2003–05) · same image |
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A Portable (2008) |
How to read this page
- Basis of the values: the upgrade-level-0 values of the base form of ジム・カスタム in each title. Where a title has several data entries with the same name, the allied entry is used in 2nd Alpha and 3rd Alpha and the entry with the lowest number in the other titles.
- Table symbols: table symbols and image types are explained in How to read the tables.
- Columns a system does not have: The Limit column exists only under "2000–2002: the system that still has Limit".
- Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.
2000–2002: the system that still has Limit
| Title | HP | EN | Mobility | Armor | Limit | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars A (GBA · 2001) | 3,100 | 90 | 85 | 1,000 | 250 | 5 | — · A · C · A | 4 |
| Super Robot Wars Alpha (PS · 2000) | 3,200 | 90 | 100 | 1,100 | 330 | 5 | A · A · C · A | 3 |
| Super Robot Wars Alpha Gaiden (PS · 2001) | 3,200 | 90 | 75 | 900 | 305 | 5 | B · A · C · A | · |
| Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 | 3,700 | 100 | 75 | 700 | 290 | 6 | — · A · B · S | 3 |
| Super Robot Wars Alpha for Dreamcast (DC · 2001) | 3,200 | 90 | 100 | 1,100 | 330 | 5 | A · A · C · A | 3 |
2003–2008: the system without Limit or Sight
| Title | HP | EN | Mobility | Armor | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|
| 2nd Super Robot Wars Alpha (PS2 · 2003) | 3,600 | 90 | 95 | 900 | 6 | A · A · C · A | 4 |
| 3rd Super Robot Wars Alpha: To the End of the Galaxy (PS2 · 2005) | 4,700 | 90 | 95 | 900 | 6 | A · A · C · A | 4 |
| Super Robot Wars A Portable (PSP · 2008) · remake · original: A(GBA) | 3,600 | 90 | 85 | 1,000 | 5 | · | 3 |
Titles outside the tables
- Other titles: these tables cover only the titles filed under ジム・カスタム in this site's material.
Sources
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