Scope of this article

Unupgraded starting stats and art of the base form of ジム・キャノンⅡ, compiled by this site. Where a title has several data entries with the same name, the allied entry is used in 2nd Alpha and 3rd Alpha and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.

Sources checked 2026-10-16

A comparison table of the unupgraded starting stats of the base form and the art of ジム・キャノンⅡ, compiled by this site title by title across Super Robot Wars. It comes from "Mobile Suit Gundam 0083: Stardust Memory". The tables cover 6 titles in all, from Super Robot Wars Alpha to 3rd Super Robot Wars Alpha: To the End of the Galaxy. Stat systems differ between groups of titles, so the stat tables are split into two groups. ジム・キャノンⅡ appears in 6 titles in all, and every one of them has its stats in the tables.

Appearances

All 6 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.

"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.

Title map icon full-body art
Super Robot Wars Alpha
2000.05.25 · PS
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ジム・キャノンⅡ map icon — Super Robot Wars Alpha ジム・キャノンⅡ full-body art — Super Robot Wars Alpha
Super Robot Wars Alpha Gaiden
2001.03.29 · PS
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ジム・キャノンⅡ map icon — Super Robot Wars Alpha Gaiden ジム・キャノンⅡ full-body art — Super Robot Wars Alpha Gaiden
Super Robot Wars Alpha for Dreamcast
2001.08.30 · DC
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· ジム・キャノンⅡ full-body art — Super Robot Wars Alpha for Dreamcast
Super Robot Wars Impact
2002.03.28 · PS2
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ジム・キャノンⅡ map icon — Super Robot Wars Impact (remake) ジム・キャノンⅡ full-body art — Super Robot Wars Impact (remake)
2nd Super Robot Wars Alpha
2003.03.27 · PS2
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ジム・キャノンⅡ map icon — 2nd Super Robot Wars Alpha ジム・キャノンⅡ full-body art — 2nd Super Robot Wars Alpha
3rd Super Robot Wars Alpha: To the End of the Galaxy
2005.07.28 · PS2
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ジム・キャノンⅡ map icon — 3rd Super Robot Wars Alpha: To the End of the Galaxy ジム・キャノンⅡ full-body art — 3rd Super Robot Wars Alpha: To the End of the Galaxy

Role by title

Title Role
Super Robot Wars Alpha Ally
Super Robot Wars Alpha Gaiden Ally
Super Robot Wars Alpha for Dreamcast Ally
2nd Super Robot Wars Alpha Ally
3rd Super Robot Wars Alpha: To the End of the Galaxy Ally · Allied NPC

Map icons over time

Map icons in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".

Images Title (release year)
ジム・キャノンⅡ map icon — Super Robot Wars Alpha Alpha · Alpha Gaiden (2000–01) · same image
ジム・キャノンⅡ map icon — Super Robot Wars Impact (remake) Impact · 2nd Alpha · 3rd Alpha (2002–05) · nearly the same image (small differences such as colour)

Full-body art over time

Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".

Images Title (release year)
ジム・キャノンⅡ full-body art — Super Robot Wars Alpha Alpha · Alpha Gaiden (2000–01) · Impact (2002) · nearly the same image (small differences such as colour)
ジム・キャノンⅡ full-body art — Super Robot Wars Alpha for Dreamcast α DC (2001)
ジム・キャノンⅡ full-body art — 2nd Super Robot Wars Alpha 2nd Alpha · 3rd Alpha (2003–05) · same image

How to read this page

  • Basis of the values: the upgrade-level-0 values of the base form of ジム・キャノンⅡ in each title. Where a title has several data entries with the same name, the allied entry is used in 2nd Alpha and 3rd Alpha and the entry with the lowest number in the other titles.
  • Table symbols: table symbols and image types are explained in How to read the tables.
  • Columns a system does not have: The Limit column exists only under "2000–2002: the system that still has Limit".
  • Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.

2000–2002: the system that still has Limit

Title HP EN Mobility Armor Limit Move Terrain (Air · Land · Sea · Space) Weapons
Super Robot Wars Alpha (PS · 2000) 3,500 80 90 1,200 320 5 A · A · C · A 4
Super Robot Wars Alpha Gaiden (PS · 2001) 3,500 80 75 950 305 5 B · A · C · A ·
Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 3,800 110 70 750 280 5 — · A · B · S 4
Super Robot Wars Alpha for Dreamcast (DC · 2001) 3,500 80 90 1,200 320 5 A · A · C · A 4

2003–2005: the system without Limit or Sight

Title HP EN Mobility Armor Move Terrain (Air · Land · Sea · Space) Weapons
2nd Super Robot Wars Alpha (PS2 · 2003) 3,900 90 90 1,200 6 A · A · C · A 5
3rd Super Robot Wars Alpha: To the End of the Galaxy (PS2 · 2005) 5,000 90 90 1,200 6 A · A · C · A 5

Titles outside the tables

  • Other titles: these tables cover only the titles filed under ジム・キャノンⅡ in this site's material.

Sources

  1. SRW History editorial standards — material researched by the site operatorChecked 2026-10-16

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