Unupgraded starting stats and art of the base form of Billbine (Night), compiled by this site. The Wing Calibur (Night) form is shown in images only; its values are left out of the tables. Where a title has several data entries with the same name, the allied entry is used in X and T and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.
Sources checked 2026-10-11A comparison table of the unupgraded starting stats of the base form and the art of Billbine (Night) (ビルバイン(夜間)), compiled by this site title by title across Super Robot Wars. Its source work is "Aura Battler Dunbine"; the tables list 7 titles, from Super Robot Wars F Final to Super Robot Wars T. Because the stat system changes from one group of titles to the next, the stat tables are divided into three groups. The Wing Calibur (Night) form appears in the images only; the stats are those of the base form.
Appearances
All 7 titles in the rows are appearances (in release order). The images in the cells are this site's images of Billbine (Night) and Wing Calibur (Night) from that title, and X marks a title that has no separate Wing Calibur (Night) form. [View stats] in a title cell jumps to that title's row of stats.
"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.
| Title | Map · Billbine (Night) | Map · Wing Calibur (Night) | Full body · Billbine (Night) | Full body · Wing Calibur (Night) |
|---|---|---|---|---|
| Super Robot Wars F Final 1998.04.23 (SS) · PS View stats |
· | · | ![]() |
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| Super Robot Wars Alpha 2000.05.25 · PS View stats |
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| Super Robot Wars Alpha for Dreamcast 2001.08.30 · DC View stats |
· | · | ![]() |
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| Super Robot Wars Impact 2002.03.28 · PS2 View stats |
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| Super Robot Wars BX 2015.08.20 · 3DS View stats |
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| Super Robot Wars X 2018.03.29 · PS4·Steam etc. View stats |
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| Super Robot Wars T 2019.03.20 · PS4·Switch View stats |
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Role by title
| Title | Role |
|---|---|
| Super Robot Wars Alpha | Ally |
| Super Robot Wars Alpha for Dreamcast | Ally |
| Super Robot Wars X | Ally |
| Super Robot Wars T | Ally |
Map icons over time
Map icons of Billbine (Night) and Wing Calibur (Night) in release order, in one column per form. Titles where both forms use pixel-identical images share one row.
| Title (release year) | Billbine (Night) | Wing Calibur (Night) |
|---|---|---|
| α (2000) | ||
| IMPACT (2002) | ||
| BX (2015) | ||
| X · T (2018–19) · same image |
Full-body art over time
Full-body art of Billbine (Night) and Wing Calibur (Night) in release order, in one column per form. Titles where both forms use the same original drawing share one row even if colour or size differs slightly.
| Title (release year) | Billbine (Night) | Wing Calibur (Night) |
|---|---|---|
| F Final (1999) | ![]() |
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| Alpha (2000) · Impact (2002) · nearly the same image (small differences such as colour) | ![]() |
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| α DC (2001) | ![]() |
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| BX (2015) | ![]() |
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| X · T (2018–19) · same image | ![]() |
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How to read this page
- Basis of the values: the upgrade-level-0 values of the base form of Billbine (Night) in each title. Where a title has several data entries with the same name, the allied entry is used in X and T and the entry with the lowest number in the other titles.
- Table symbols: table symbols and image types are explained in How to read the tables.
- Columns a system does not have: The Limit column exists only under "1998–2002: the system that still has Limit". The Sight column exists only under "2018–2019: X · T".
- Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen. Both kinds show Billbine (Night) and Wing Calibur (Night) side by side in one row; where a title has no Wing Calibur (Night) form, the cell reads "X".
1998–2002: the system that still has Limit
| Title | HP | EN | Mobility | Armor | Limit | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars F Final (PS · 1999) | 3,300 | 110 | 115 | 800 | 370 | 7 | A · A · B · B | 7 |
| Super Robot Wars Alpha (PS · 2000) | 2,800 | 130 | 145 | 1,600 | 440 | 6 | A · A · A · A | 7 |
| Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 | 3,700 | 150 | 120 | 750 | 290 | 7 | S · A · B · A | 9 |
| Super Robot Wars Alpha for Dreamcast (DC · 2001) | 2,800 | 130 | 145 | 1,600 | 440 | 6 | A · A · A · A | 8 |
2015: the system without Limit or Sight
| Title | HP | EN | Mobility | Armor | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|
| Super Robot Wars BX (3DS · 2015) | 3,800 | 150 | · | 1,100 | · | · | 8 |
2018–2019: X · T
| Title | HP | EN | Mobility | Armor | Sight | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars X (PS4·Steam etc. · 2018) | 4,000 | 200 | 125 | 1,200 | 145 | 7 | A · A · B · A | 5 |
| Super Robot Wars T (PS4·Switch · 2019) | 4,000 | 200 | 125 | 1,200 | 145 | 7 | A · A · B · A | 5 |
Titles outside the tables
- A different stat system: data for Billbine (Night) also exists in Super Robot Wars UX, but the stat system there is different, so it is left out of the tables.
- Other titles: these tables cover only the titles filed under Billbine (Night) in this site's material.
What sets Billbine (Night) apart
Super Robot Wars X has three data entries under the same name, and the Ally version is listed first. Super Robot Wars T has two, and the Ally version is again listed first.
Sources
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