Unupgraded starting stats and art of the base form of Rising Gundam, compiled by this site. Where a title has several data entries with the same name, the allied entry is used in Y and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.
Sources checked 2026-10-09A comparison table of the unupgraded starting stats of the base form and the art of Rising Gundam (ライジングガンダム), compiled by this site title by title across Super Robot Wars. It comes from "Mobile Fighter G Gundam", and the tables cover 10 titles from Shin Super Robot Wars to Super Robot Wars Y. Because the stat system changes from one group of titles to the next, the stat tables are divided into four groups. Rising Gundam appears in 12 titles in all; the tables carry stats for 10 of them.
Appearances
All 10 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.
"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.
| Title | map icon | full-body art |
|---|---|---|
| Shin Super Robot Wars 1996.12.27 · PS View stats |
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| Super Robot Wars F Final 1998.04.23 (SS) · PS View stats |
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| Super Robot Wars Link Battler 1999.10.01 · GBC View stats |
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| Super Robot Wars 64 1999.10.29 · N64 View stats |
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| Super Robot Wars A 2001.09.21 · GBA View stats |
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| Super Robot Wars MX 2004.05.27 · PS2 View stats |
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| Super Robot Wars J 2005.09.15 · GBA View stats |
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| Super Robot Wars MX Portable 2005.12.29 · PSP View stats |
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| Super Robot Wars A Portable 2008.06.19 · PSP View stats |
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| Super Robot Wars Y 2025.08.28 · Switch·Steam etc. View stats |
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Role by title
| Title | Role |
|---|---|
| Super Robot Wars A | Ally |
| Super Robot Wars MX | Ally |
| Super Robot Wars J | Ally |
| Super Robot Wars Y | Ally |
Map icons over time
Map icons in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".
| Images | Title (release year) |
|---|---|
| Shin (1996) | |
| F Final (1999) | |
| 64 · A (1999–2001) · nearly the same image (small differences such as colour) | |
| MX (2004) | |
| J (2005) | |
| MX Portable (2005) | |
| A Portable (2008) | |
| Y (2025) |
Full-body art over time
Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image".
| Images | Title (release year) |
|---|---|
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Shin (1996) |
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F Final (1999) |
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Link Battler (1999) |
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64 (1999) |
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A (2001) |
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MX (2004) · MX Portable · A Portable (2005–08) · same image |
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J (2005) |
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Y (2025) |
How to read this page
- Basis of the values: the upgrade-level-0 values of the base form of Rising Gundam in each title. Where a title has several data entries with the same name, the allied entry is used in Y and the entry with the lowest number in the other titles.
- Table symbols: table symbols and image types are explained in How to read the tables.
- Columns a system does not have: The Limit column exists only under "SFC system: Shin" and "1998–2001: the system that still has Limit". The Sight column exists only under "2025: Y".
- Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.
SFC system: Shin
| Title | HP | EN | Mobility | Armor | Limit | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Shin Super Robot Wars (PS · 1996) | 3,300 | 200 | 52 | 320 | 225 | 8 | · | 7 |
1998–2001: the system that still has Limit
| Title | HP | EN | Mobility | Armor | Limit | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars F Final (PS · 1999) | 5,000 | 180 | 85 | 1,300 | 350 | 5 | — · A · C · A | 6 |
| Super Robot Wars Link Battler (GBC · 1999) | 5,000 | 180 | · | 1,300 | · | · | · | 4 |
| Super Robot Wars 64 (N64 · 1999) | 5,000 | 180 | 105 | 1,300 | 330 | 5 | — · A · C · A | 7 |
| Super Robot Wars A (GBA · 2001) | 5,000 | 180 | 110 | 1,400 | 330 | 5 | — · A · C · A | 7 |
2004–2008: the system without Limit or Sight
| Title | HP | EN | Mobility | Armor | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|
| Super Robot Wars J (GBA · 2005) | 4,500 | 180 | 95 | 1,150 | 5 | B · A · B · A | 7 |
| Super Robot Wars MX (PS2 · 2004) | 3,800 | 110 | 110 | 1,100 | 6 | B · A · B · A | 6 |
| Super Robot Wars MX Portable (PSP · 2005) · port · original: MX(PS2) | 3,800 | 110 | 110 | 1,100 | 6 | B · A · B · A | 6 |
| Super Robot Wars A Portable (PSP · 2008) · remake · original: A(GBA) | 5,500 | 180 | 110 | 1,400 | 5 | · | 6 |
2025: Y
| Title | HP | EN | Mobility | Armor | Sight | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars Y (Switch·Steam etc. · 2025) | 5,500 | 200 | 110 | 1,800 | 150 | 6 | B · A · B · A | 4 |
Titles outside the tables
- A different stat system: data for Rising Gundam also exists in 新スーパーロボット大戦 スペシャルディスク, but the stat system there is different, so it is left out of the tables.
- Super Robot Wars F: the Rising Gundam entry in this title is a placeholder that points to another unit's data, so the title is left out of the appearances.
- Other titles: these tables cover only the titles filed under Rising Gundam in this site's material.
Sources
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