Pilot base values (before level growth) and images of Allenby, compiled by this site. Where a title has several data entries with the same name, the entry with the lowest number is used. Level-up growth, enhancement parts, unit bonuses and how to obtain the pilot are not covered. Not verified on actual hardware.
Sources checked 2026-10-09This page sets side by side, title by title, the pilot base stats, SP, Spirit Commands and Skills and the face portraits of Allenby (アレンビー) in the Super Robot Wars titles where the character appears as a pilot. From "Mobile Fighter G Gundam". The tables cover 11 titles from Super Robot Wars F to Super Robot Wars Y. The stat system changes between groups of titles, so they are divided into four groups. Allenby appears in 14 titles in all; the tables carry stats for 11 of them.
Appearances
All 11 titles in the rows are appearances (in release order). The image in the Face cell is this site's face portrait from that title. The Other image cell holds one of that title's images of these types: bust-up. The flow by type is under "Other images over time" below. [View stats] in a title cell jumps to that title's stat table.
"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.
| Title | Face | Other image |
|---|---|---|
| Super Robot Wars F 1997.09.25 (SS) · PS View stats |
![]() |
· |
| Super Robot Wars F Final 1998.04.23 (SS) · PS View stats |
![]() |
· |
| Super Robot Wars 64 1999.10.29 · N64 View stats |
· | · |
| Super Robot Wars A 2001.09.21 · GBA View stats |
![]() |
· |
| Super Robot Wars Impact 2002.03.28 · PS2 View stats |
![]() |
· |
| Super Robot Wars R 2002.08.02 · GBA View stats |
![]() |
· |
| Super Robot Wars MX 2004.05.27 · PS2 View stats |
![]() |
· |
| Super Robot Wars MX Portable 2005.12.29 · PSP View stats |
![]() |
· |
| Super Robot Wars A Portable 2008.06.19 · PSP View stats |
![]() |
· |
| Super Robot Wars T 2019.03.20 · PS4·Switch View stats |
![]() |
![]() |
| Super Robot Wars Y 2025.08.28 · Switch·Steam etc. View stats |
![]() |
![]() |
Face portraits over time
Images per title in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".
| Images | Title (release year) |
|---|---|
![]() |
F · F Final (1998–99) · same image |
![]() |
A (2001) · R (2002) · same image |
![]() |
Impact (2002) · MX Portable (2005) · nearly the same image (small differences such as colour) |
![]() |
MX (2004) |
![]() |
A Portable (2008) |
![]() |
T (2019) |
![]() |
Y (2025) |
Titles that share the same image: F · F Final; A · R. Titles whose images differ only slightly, for example in colour: Impact · MX Portable. The remaining 4 titles each have a different image.
Other images over time
Images other than the face portrait that the titles contain (battle cut-ins, bust-ups and portraits), by type and in release order. Titles that use a pixel-identical image share one row marked "same image".
bust-up
| Images | Title (release year) |
|---|---|
![]() |
T (2019) |
![]() |
Y (2025) |
The image differs in every title.
How to read this page
- Basis of the values: the pilot base values recorded for Allenby in each title. Growth from levelling up, enhancement parts and unit bonuses are not included. Where a title has several data entries with the same name, the entry with the lowest number is used.
- Stat names: systems differ between titles, so each group shows only the stats that have at least one value in it.
- Table symbols: table symbols and image types are explained in How to read the tables.
- Spirit Commands: the number after a name is the level at which that Spirit Command is learned.
- Skills: "L rank Lv level → L rank Lv level" in brackets after a name means the skill starts at the first rank and level and rises to the last rank at the last level. A name followed only by "L rank" stays at that rank.
- Images: the appearances table shows a small face portrait and one other image per title. The flow that groups titles using the same image into one row is under "Face portraits over time" and "Other images over time". Small pixel art is enlarged by a whole-number factor.
1997–2002: F to Impact
| Title | Melee | Ranged | Hit | Evade | Skill | Defense | Reaction | SP |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars F (PS · 1998) | 164 | 128 | 138 | 153 | 170 | — | 160 | 50 |
| Super Robot Wars F Final (PS · 1999) | 164 | 128 | 138 | 153 | 170 | — | 160 | 50 |
| Super Robot Wars 64 (N64 · 1999) | 138 | 106 | 104 | 114 | 130 | — | 90 | · |
| Super Robot Wars A (GBA · 2001) | 126 | 96 | 107 | 114 | 128 | — | 90 | 60 |
| Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 | 146 | 116 | 107 | 114 | 118 | 100 | — | 85 |
| Title | Spirit Commands (learn level) | Skills |
|---|---|---|
| Super Robot Wars F (PS · 1998) | Guts 1 · Valor 2 · Flash 12 · Bullseye 32 · Spirit 34 · 挑発 40 | 切り払い(L1 Lv1 → L6 Lv54) · Potential |
| Super Robot Wars F Final (PS · 1999) | Guts 1 · Valor 2 · Flash 12 · Bullseye 32 · Spirit 34 · 挑発 40 | 切り払い(L1 Lv1 → L6 Lv54) · Potential |
| Super Robot Wars 64 (N64 · 1999) | Guts · Valor · Flash · Bullseye · Spirit · 挑発 | 切り払い · Potential |
| Super Robot Wars A (GBA · 2001) | Cheer 1 · Flash 1 · Spirit 14 · Valor 24 · Focus 27 · 奇襲 31 | Potential(L2 Lv1 → L4 Lv30) · 切り払い(L1 Lv1 → L5 Lv28) · カウンター(L1 Lv1 → L6 Lv32) |
| Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 | Accel 1 · Spirit 1 · Bullseye 11 · Valor 17 · Focus 30 · Cheer 57 | Potential(L1 Lv1 → L9 Lv82) · Support Attack(L1 Lv1 → L4 Lv99) |
2002–2008: R to A Portable
| Title | Melee | Ranged | Hit | Evade | Skill | Defense | SP |
|---|---|---|---|---|---|---|---|
| Super Robot Wars R (GBA · 2002) | 156 | 128 | 119 | 109 | 188 | 94 | 65 |
| Super Robot Wars MX (PS2 · 2004) | 151 | 132 | 173 | 175 | 179 | 99 | 60 |
| Super Robot Wars MX Portable (PSP · 2005) · port · original: MX(PS2) | 151 | 132 | 173 | 175 | 179 | 99 | 60 |
| Super Robot Wars A Portable (PSP · 2008) · remake · original: A(GBA) | 156 | 126 | 127 | 114 | 153 | 102 | 35 |
| Title | Spirit Commands (learn level) | Skills |
|---|---|---|
| Super Robot Wars R (GBA · 2002) | Cheer 1 · Focus 1 · Flash 14 · Faith 24 · Spirit 27 · Valor 31 | Potential(L1 Lv1 → L6 Lv46) · 防御(L1 Lv9 → L3 Lv33) · Support Attack(L1 Lv5 → L3 Lv30) · Support Defend(L1 Lv13 → L3 Lv35) |
| Super Robot Wars MX (PS2 · 2004) | Focus · Flash · Spirit · Valor · Rouse · Bless | · |
| Super Robot Wars MX Portable (PSP · 2005) · port · original: MX(PS2) | Focus · Flash · Spirit · Valor · Rouse · Bless | · |
| Super Robot Wars A Portable (PSP · 2008) · remake · original: A(GBA) | Cheer · Flash · Spirit · Valor · Focus · 再動 | · |
2019: T
| Title | Melee | Ranged | Hit | Evade | Skill | Defense | SP |
|---|---|---|---|---|---|---|---|
| Super Robot Wars T (PS4·Switch · 2019) | 146 | 141 | 85 | 86 | 175 | 113 | 57 |
| Title | Spirit Commands (learn level) | Skills |
|---|---|---|
| Super Robot Wars T (PS4·Switch · 2019) | Focus 1 · Intuition 1 · Cheer 18 · Rouse 30 · Spirit 34 · Love 56 | Potential L4 · Fighter's Spirit L2 · Instinct L2 · Support Attack L1 |
2025: Y
| Title | Melee | Ranged | Hit | Evade | Skill | Defense | SP |
|---|---|---|---|---|---|---|---|
| Super Robot Wars Y (Switch·Steam etc. · 2025) | 152 | 147 | 145 | 146 | 174 | 112 | 58 |
| Title | Spirit Commands (learn level) | Skills |
|---|---|---|
| Super Robot Wars Y (Switch·Steam etc. · 2025) | Focus 1 · Intuition 5 · Cheer 15 · Spirit 30 · 闘志 30 · Valor 50 | Potential L4 · Fighter's Spirit L2 · Instinct L2 · Support Attack L1 |
Ace Bonus
| Title | Ace Bonus |
|---|---|
| Super Robot Wars Y (Switch·Steam etc. · 2025) | +10 starting Morale. At 150+ Morale, activates the Valor Spirit once per map |
Titles outside the tables
- Super Robot Wars J(GBA · 2005): the pilot values of this title are not carried in these tables.
- Shin Super Robot Wars(PS · 1996) · 新スーパーロボット大戦 スペシャルディスク: this site's material has no pilot values for this title, so it is left out of the tables.
Sources
Found an error or something to correct?
Request a correction










