Unupgraded starting stats and art of the base form of 天のゼオライマー, compiled by this site. Where a title has several data entries with the same name, the allied entry is used in MX and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.
Sources checked 2026-10-16This page is a comparison table of the unupgraded starting stats of the base form and the art of 天のゼオライマー, compiled by this site for each Super Robot Wars title it appears in. It comes from "Hades Project Zeorymer". The tables cover 3 titles in all, from Super Robot Wars MX to Super Robot Wars MX Portable. Every title uses the same stat system, so the stats sit in a single table. 天のゼオライマー appears in 4 titles in all; the tables carry stats for 3 of them.
Appearances
All 3 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.
| Title | map icon | full-body art |
|---|---|---|
| Super Robot Wars MX 2004.05.27 · PS2 View stats |
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| Super Robot Wars J 2005.09.15 · GBA View stats |
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| Super Robot Wars MX Portable 2005.12.29 · PSP View stats |
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Role by title
| Title | Role |
|---|---|
| Super Robot Wars MX | Ally |
| Super Robot Wars J | Ally |
Map icons over time
Map icons in release order. Titles that use a pixel-identical image share one row marked "same image".
| Images | Title (release year) |
|---|---|
| MX (2004) | |
| J (2005) | |
| MX Portable (2005) |
Full-body art over time
Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image".
| Images | Title (release year) |
|---|---|
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MX (2004) · MX Portable (2005) · same image |
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J (2005) |
How to read this page
- Basis of the values: the upgrade-level-0 values of the base form of 天のゼオライマー in each title. Where a title has several data entries with the same name, the allied entry is used in MX and the entry with the lowest number in the other titles.
- Table symbols: table symbols and image types are explained in How to read the tables.
- Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.
2004–2005: the system without Limit or Sight
| Title | HP | EN | Mobility | Armor | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|
| Super Robot Wars J (GBA · 2005) | 7,000 | 170 | 75 | 1,300 | 5 | B · A · C · A | 6 |
| Super Robot Wars MX (PS2 · 2004) | 6,900 | 170 | 75 | 1,300 | 6 | A · A · C · A | 5 |
| Super Robot Wars MX Portable (PSP · 2005) · port · original: MX(PS2) | 6,900 | 170 | 75 | 1,300 | 6 | A · A · C · A | 5 |
Titles outside the tables
- A different stat system: data for 天のゼオライマー also exists in SuperRobo Gakuen, but the stat system there is different, so it is left out of the tables.
- Other titles: these tables cover only the titles filed under 天のゼオライマー in this site's material.
Sources
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