Scope of this article

Unupgraded starting stats and art of the base form of ザメル, compiled by this site. Where a title has several data entries with the same name, the entry with the lowest number is used. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.

Sources checked 2026-10-12

This page is a comparison table of the unupgraded starting stats of the base form and the art of ザメル, compiled by this site for each Super Robot Wars title it appears in. It comes from "Mobile Suit Gundam 0083: Stardust Memory". The tables cover 4 titles in all, from Super Robot Wars Alpha to Super Robot Wars Impact. Every title uses the same stat system, so the stats sit in a single table. ザメル appears in 4 titles in all, and every one of them has its stats in the tables.

Appearances

All 4 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.

"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.

Title map icon full-body art
Super Robot Wars Alpha
2000.05.25 · PS
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ザメル map icon — Super Robot Wars Alpha ザメル full-body art — Super Robot Wars Alpha
Super Robot Wars Alpha Gaiden
2001.03.29 · PS
View stats
ザメル map icon — Super Robot Wars Alpha Gaiden ·
Super Robot Wars Alpha for Dreamcast
2001.08.30 · DC
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· ザメル full-body art — Super Robot Wars Alpha for Dreamcast
Super Robot Wars Impact
2002.03.28 · PS2
View stats
· ·

Role by title

Title Role
Super Robot Wars Alpha Enemy
Super Robot Wars Alpha Gaiden Ally
Super Robot Wars Alpha for Dreamcast Enemy
Super Robot Wars Impact Enemy

Map icons over time

Map icons in release order. Titles that use a pixel-identical image share one row marked "same image".

Images Title (release year)
ザメル map icon — Super Robot Wars Alpha Alpha · Alpha Gaiden (2000–01) · same image

Full-body art over time

Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image".

Images Title (release year)
ザメル full-body art — Super Robot Wars Alpha α (2000)
ザメル full-body art — Super Robot Wars Alpha for Dreamcast α DC (2001)

How to read this page

  • Basis of the values: the upgrade-level-0 values of the base form of ザメル in each title. Where a title has several data entries with the same name, the entry with the lowest number is used.
  • Table symbols: table symbols and image types are explained in How to read the tables.
  • Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.

2000–2002: the system that still has Limit

Title HP EN Mobility Armor Limit Move Terrain (Air · Land · Sea · Space) Weapons
Super Robot Wars Alpha (PS · 2000) 8,000 210 60 1,600 330 5 A · A · B · C 3
Super Robot Wars Alpha Gaiden (PS · 2001) 6,000 100 50 600 280 5 B · A · B · C ·
Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 5,000 150 60 900 330 5 — · S · B · — 3
Super Robot Wars Alpha for Dreamcast (DC · 2001) 10,000 210 60 1,900 330 5 A · A · B · C 3

Titles outside the tables

  • Other titles: these tables cover only the titles filed under ザメル in this site's material.

Sources

  1. SRW History editorial standards — material researched by the site operatorChecked 2026-10-16

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