Scope of this article

Unupgraded starting stats and art of the base form of アプサラス, compiled by this site. Where a title has several data entries with the same name, the allied entry is used in A and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.

Sources checked 2026-10-18

This page is a comparison table of the unupgraded starting stats of the base form and the art of アプサラス, compiled by this site for each Super Robot Wars title it appears in. It comes from "Mobile Suit Gundam: The 08th MS Team". The tables cover 7 titles in all, from Super Robot Wars Link Battler to Super Robot Wars A Portable. Because the stat system changes from one group of titles to the next, the stat tables are divided into two groups. アプサラス appears in 7 titles in all, and every one of them has its stats in the tables.

Appearances

All 7 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.

"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.

Title map icon full-body art
Super Robot Wars Link Battler
1999.10.01 · GBC
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· アプサラス full-body art — Super Robot Wars Link Battler
Super Robot Wars 64
1999.10.29 · N64
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アプサラス map icon — Super Robot Wars 64 アプサラス full-body art — Super Robot Wars 64
Super Robot Wars Compact 2 Part 1: Earth Crisis
2000.03.30 · WS
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アプサラス map icon — Super Robot Wars Compact 2 Part 1: Earth Crisis アプサラス full-body art — Super Robot Wars Compact 2 Part 1: Earth Crisis
Super Robot Wars Compact 2 Part 2: Cosmoquake
2000.09.14 · WS
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アプサラス map icon — Super Robot Wars Compact 2 Part 2: Cosmoquake アプサラス full-body art — Super Robot Wars Compact 2 Part 2: Cosmoquake
Super Robot Wars Compact 2 Part 3: Galaxy Showdown
2001.01.18 · WS
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アプサラス map icon — Super Robot Wars Compact 2 Part 3: Galaxy Showdown アプサラス full-body art — Super Robot Wars Compact 2 Part 3: Galaxy Showdown
Super Robot Wars A
2001.09.21 · GBA
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アプサラス map icon — Super Robot Wars A アプサラス full-body art — Super Robot Wars A
Super Robot Wars A Portable
2008.06.19 · PSP
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アプサラス map icon — Super Robot Wars A Portable (remake) アプサラス full-body art — Super Robot Wars A Portable (remake)

Role by title

Title Role First appearance
Super Robot Wars A Ally · Enemy Chapter 28

Map icons over time

Map icons in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".

Images Title (release year)
アプサラス map icon — Super Robot Wars 64 64 (1999) · A (2001) · nearly the same image (small differences such as colour)
アプサラス map icon — Super Robot Wars Compact 2 Part 1: Earth Crisis Compact 2 Part 1 · Compact 2 Part 2 · Compact 2 Part 3 (2000–01) · same image
アプサラス map icon — Super Robot Wars A Portable (remake) A Portable (2008)

Full-body art over time

Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image".

Images Title (release year)
アプサラス full-body art — Super Robot Wars Link Battler Link Battler (1999)
アプサラス full-body art — Super Robot Wars 64 64 (1999)
アプサラス full-body art — Super Robot Wars Compact 2 Part 1: Earth Crisis Compact 2 Part 1 · Compact 2 Part 2 · Compact 2 Part 3 (2000–01) · same image
アプサラス full-body art — Super Robot Wars A A (2001)
アプサラス full-body art — Super Robot Wars A Portable (remake) A Portable (2008)

How to read this page

  • Basis of the values: the upgrade-level-0 values of the base form of アプサラス in each title. Where a title has several data entries with the same name, the allied entry is used in A and the entry with the lowest number in the other titles.
  • Table symbols: table symbols and image types are explained in How to read the tables.
  • Columns a system does not have: The Limit column exists only under "1999–2001: the system that still has Limit".
  • Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.

1999–2001: the system that still has Limit

Title HP EN Mobility Armor Limit Move Terrain (Air · Land · Sea · Space) Weapons
Super Robot Wars Link Battler (GBC · 1999) 4,000 120 · 1,200 · · · 1
Super Robot Wars 64 (N64 · 1999) 7,000 240 100 1,800 280 6 A · — · — · A 1
Super Robot Wars A (GBA · 2001) 6,200 180 80 1,600 280 6 A · — · — · A 2
Super Robot Wars Compact 2 Part 1: Earth Crisis (WS · 2000) 6,200 180 80 1,800 280 6 A · — · — · A 2
Super Robot Wars Compact 2 Part 2: Cosmoquake (WS · 2000) 6,200 180 80 1,800 280 6 A · — · — · A 2
Super Robot Wars Compact 2 Part 3: Galaxy Showdown (WS · 2001) 6,200 180 80 1,800 280 6 A · — · — · A 2

2008: the system without Limit or Sight

Title HP EN Mobility Armor Move Terrain (Air · Land · Sea · Space) Weapons
Super Robot Wars A Portable (PSP · 2008) · remake · original: A(GBA) 5,700 180 80 1,600 6 · 2

Titles outside the tables

  • Other titles: these tables cover only the titles filed under アプサラス in this site's material.

Sources

  1. SRW History editorial standards — material researched by the site operatorChecked 2026-10-18

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