Unupgraded starting stats and art of the base form of Re-GZ (MS), compiled by this site. Where a title has several data entries with the same name, the allied entry is used in MX and the entry with the lowest number in the other titles. How to obtain it, upgrade carry-over and usage are not covered. Not verified on actual hardware.
Sources checked 2026-10-16This page is a comparison table of the unupgraded starting stats of the base form and the art of Re-GZ (MS) (リ・ガズィ(MS)), compiled by this site for each Super Robot Wars title it appears in. Its source work is "Mobile Suit Gundam: Char's Counterattack"; the tables list 9 titles, from Super Robot Wars Compact to Super Robot Wars MX Portable. Stat systems differ between groups of titles, so the stat tables are split into two groups. Re-GZ (MS) appears in 9 titles in all, and every one of them has its stats in the tables.
Appearances
All 9 titles in the rows are appearances (in release order). The image in each cell is this site's image from that title. [View stats] in a title cell jumps to that title's row of stats.
"—" marks an item that title does not have; "·" marks a cell this site's material does not cover. See How to read the tables.
| Title | map icon | full-body art |
|---|---|---|
| Super Robot Wars Compact 1999.04.28 · WS View stats |
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| Super Robot Wars Compact 2 Part 1: Earth Crisis 2000.03.30 · WS View stats |
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| Super Robot Wars Compact 2 Part 2: Cosmoquake 2000.09.14 · WS View stats |
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| Super Robot Wars Compact 2 Part 3: Galaxy Showdown 2001.01.18 · WS View stats |
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| Super Robot Wars Compact for WonderSwanColor 2001.12.13 · WSC View stats |
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| Super Robot Wars Impact 2002.03.28 · PS2 View stats |
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| Super Robot Wars Compact 3 2003.07.17 · WSC View stats |
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| Super Robot Wars MX 2004.05.27 · PS2 View stats |
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| Super Robot Wars MX Portable 2005.12.29 · PSP View stats |
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Role by title
| Title | Role |
|---|---|
| Super Robot Wars MX | Ally |
Map icons over time
Map icons in release order. Titles that use a pixel-identical image share one row marked "same image", and titles whose images differ only slightly in colour or size share one row marked "nearly the same image".
| Images | Title (release year) |
|---|---|
| Compact · Compact 2 Part 1 · Compact 2 Part 2 · Compact 2 Part 3 · Compact for WSC (1999–2001) · Compact 3 (2003) · nearly the same image (small differences such as colour) | |
| IMPACT (2002) | |
| MX (2004) | |
| MX Portable (2005) |
Full-body art over time
Full-body unit art in release order. Titles that use a pixel-identical image share one row marked "same image".
| Images | Title (release year) |
|---|---|
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Compact · Compact 2 Part 1 · Compact 2 Part 2 · Compact 2 Part 3 (1999–2001) · same image |
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Compact for WSC (2001) · Compact 3 (2003) · same image |
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IMPACT (2002) |
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MX · MX Portable (2004–05) · same image |
How to read this page
- Basis of the values: the upgrade-level-0 values of the base form of Re-GZ (MS) in each title. Where a title has several data entries with the same name, the allied entry is used in MX and the entry with the lowest number in the other titles.
- Table symbols: table symbols and image types are explained in How to read the tables.
- Columns a system does not have: The Limit column exists only under "1999–2003: the system that still has Limit".
- Images: the map icon is the piece shown on the tactical map, and the full-body art is the unit image shown in battle scenes or on the unit status screen.
1999–2003: the system that still has Limit
| Title | HP | EN | Mobility | Armor | Limit | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|---|
| Super Robot Wars Impact (PS2 · 2002) · remake · original: Compact 2 | 3,700 | 120 | 95 | 800 | 270 | 6 | — · A · B · S | 5 |
| Super Robot Wars Compact (WS · 1999) | 3,500 | 140 | 95 | 1,000 | 310 | 6 | — · A · C · A | 4 |
| Super Robot Wars Compact 2 Part 1: Earth Crisis (WS · 2000) | 3,900 | 140 | 100 | 1,200 | 310 | 6 | — · A · C · A | 4 |
| Super Robot Wars Compact 2 Part 2: Cosmoquake (WS · 2000) | 3,900 | 140 | 100 | 1,200 | 310 | 6 | — · A · C · A | 4 |
| Super Robot Wars Compact 2 Part 3: Galaxy Showdown (WS · 2001) | 3,900 | 140 | 100 | 1,200 | 310 | 6 | — · A · C · A | 4 |
| Super Robot Wars Compact for WonderSwanColor (WSC · 2001) · remake · original: Compact(WS) | 3,500 | 140 | 95 | 1,000 | 310 | 6 | — · A · C · A | 4 |
| Super Robot Wars Compact 3 (WSC · 2003) | 3,500 | 120 | 100 | 1,000 | 310 | 6 | — · A · C | 4 |
2004–2005: the system without Limit or Sight
| Title | HP | EN | Mobility | Armor | Move | Terrain (Air · Land · Sea · Space) | Weapons |
|---|---|---|---|---|---|---|---|
| Super Robot Wars MX (PS2 · 2004) | 3,900 | 120 | 120 | 900 | 7 | B · A · C · A | 3 |
| Super Robot Wars MX Portable (PSP · 2005) · port · original: MX(PS2) | 3,900 | 120 | 120 | 900 | 7 | B · A · C · A | 3 |
Titles outside the tables
- Other titles: these tables cover only the titles filed under Re-GZ (MS) in this site's material.
Sources
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